Milton Fernandes
Milton Fernandes
Character Artist and Digital Sculptor
Lisbon, Portugal

Experienced working on production modeling, texturing, lighting, look development, and scene assembly, with a strong focus on digital organic sculpting and anatomy.

Highly passionate about digital sculpting for production, digital doubles, facial anatomy, and overall anatomy work, I’ve been creating characters, assets, and layouts for animation, print, motion design, and mobile games studios for the past 8 years.

You can reach me at:
miltonapasfernandes@hotmail.com
+351 912453103

Resume PDF

Skills

Look DevelopmentRendering3D Modeling3D VisualizationDigital SculptingLighting

Software proficiency

ZBrush
ZBrush
3ds Max
3ds Max
Maya
Maya
Mudbox
Mudbox
Blender
Blender
Cinema 4D
Cinema 4D
Arnold
Arnold
V-Ray
V-Ray
Corona Renderer
Corona Renderer
After Effects
After Effects
Photoshop
Photoshop
Ornatrix
Ornatrix
Marvelous Designer
Marvelous Designer
Substance 3D Painter
Substance 3D Painter

Reel